26 lines
702 B
C#
26 lines
702 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class UnsyncTarget : TargetRules
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{
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public UnsyncTarget(TargetInfo Target) : base(Target)
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{
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Name = "unsync";
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Type = TargetType.Program;
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LinkType = TargetLinkType.Monolithic;
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LaunchModuleName = "Unsync";
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bBuildDeveloperTools = false;
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bCompileICU = false;
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bBuildWithEditorOnlyData = false;
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bCompileAgainstEngine = false;
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bCompileAgainstCoreUObject = false;
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bEnforceIWYU = false;
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GlobalDefinitions.Add("_CRT_SECURE_NO_WARNINGS");
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WindowsPlatform.TargetWindowsVersion = 0x0603; // Windows 8.1
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bUseStaticCRT = true;
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bIsBuildingConsoleApplication = true;
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}
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}
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