// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; public class UnsyncTarget : TargetRules { public UnsyncTarget(TargetInfo Target) : base(Target) { Name = "unsync"; Type = TargetType.Program; LinkType = TargetLinkType.Monolithic; LaunchModuleName = "Unsync"; bBuildDeveloperTools = false; bCompileICU = false; bBuildWithEditorOnlyData = false; bCompileAgainstEngine = false; bCompileAgainstCoreUObject = false; bEnforceIWYU = false; GlobalDefinitions.Add("_CRT_SECURE_NO_WARNINGS"); WindowsPlatform.TargetWindowsVersion = 0x0603; // Windows 8.1 bUseStaticCRT = true; bIsBuildingConsoleApplication = true; } }