Files
UnrealEngine/Engine/Source/Programs/UnrealVS/ReleaseNotes.txt
2025-05-18 13:04:45 +08:00

119 lines
3.7 KiB
Plaintext

1.84.9.2
* Fix issue where UbaVisualizer will not work on projects outside of Engine hierarchy.
1.84.9.1
* Fix issue where running UnrealVS.P4->History would occasionally spawn an empty p4 history window.
1.84.9.0
* Display errors during test discovery in the Tests output log.
* Don't run AutoSDK when executing tests from the Test Explorer.
* Fix hang when debugging multiple tests from the Test Explorer.
1.84.8.4
* Fix a potential crash in the UbaVisualizer on start up
1.84.8.3
* Bug fix where invoking p4v commands could cause visual studio to hang
1.84.8.2
* Bug fix where the package info string is incorrect
1.84.8.1
* Bug fix for UbaVisualizer throwing exception when opening crash dumps
1.84.8.0
* Fix dpi scaling support for UBA
1.84.7.0
* Fix exception for older VS versions
1.84.7.0
* Update NuGet packages
* Remove VS2019 support
1.84.5.0
* Added UbaVisualizer panel. If open solution is under UE engine path this panel will launch UbaVisualizer.exe embedded and listen to uba traces spawned by vs instance
1.84.4.0
* Fixed a race condition at initialization time that would make Visual Studio unresponsive.
1.84.3.9
* Fixed issues with compile single file with profile. Did not work if selected project was a c# project. Should now also work with non-ue projects
1.84.3.8
* Fixed issues with context menu items.
1.84.3.7
* Prefix encrypted Perforce server port address with "ssl:"
1.84.3.6
* Fix P4 checkout queue causing hang if p4.exe is not found in path.
1.84.3.5
* Fix null reference exception when setting command line for C# project without a Properties directory
1.84.3.4
* Bug fix for incorrect paths when compiling a single file
* Open .asm after generating assembly
* Disable remaining compile single buttons if a valid file isn't selected
* Bug fix to show additional .target.cs files
1.84.3.3
* Bug fix for low level test projects - do not auto prefix project path in command line
1.84.3.2
* Bug fix for compiling a single file when us
1.84.3.1
* Bug fix for leaving in debugging code
1.84.3
* Added command to generate assembly file while compiling single file
1.84.2
* Fix to Unreal.TestAdapater to output test results to a file
1.84.1
* P4 Commands now are more aggressive about finding your working directory
1.83
* Open for Edit now also Adds if the file is not already added
* added Revert command
* the File History command no longer hangs
* the Timelapse command now scrolls to the current line
1.80
* updated Unreal.TestAdapater to report duration's
* added a menu for extension to improve discover-ability of features
* added option to use P4V diff instead of Visual Studio diff
* refactored code to share files between VS2019 and VS2022 versions
* chanaged the File Browser to handle paste of file names
1.79
* added Unreal.TestAdapter to run low level tests from the text explorer
1.78
* fixed race condition when starting async checkout
1.77
* added File Browser dialog (open with command UnrealVs.FileBrowser)
* added so Visual Studio title/solution show folder name of UE5.sln when UE5.sln is opened (no other solutions)
1.76
* files scheduled for async checkout are now saved in a .p4checkout.txt file in the solution directory, to allow recovery if Perforce is down or VS terminates.
* fixed some launch settings being deleted when using command line editor.
1.72
* fixed exception when opening project missing a referenced configuration
* added exceptions to guard against code UI code not being accessed on the UI thread
1.71
* add p4FastReconcile
* add ability to halt p4 output auto focus
1.70
* add option to allow async checkout
* resolved concurrent command issues
* fix issue with P4V commands waiting for exit
* resolve issue where Checkout on Edit was not honoring the user option