1.84.9.2 * Fix issue where UbaVisualizer will not work on projects outside of Engine hierarchy. 1.84.9.1 * Fix issue where running UnrealVS.P4->History would occasionally spawn an empty p4 history window. 1.84.9.0 * Display errors during test discovery in the Tests output log. * Don't run AutoSDK when executing tests from the Test Explorer. * Fix hang when debugging multiple tests from the Test Explorer. 1.84.8.4 * Fix a potential crash in the UbaVisualizer on start up 1.84.8.3 * Bug fix where invoking p4v commands could cause visual studio to hang 1.84.8.2 * Bug fix where the package info string is incorrect 1.84.8.1 * Bug fix for UbaVisualizer throwing exception when opening crash dumps 1.84.8.0 * Fix dpi scaling support for UBA 1.84.7.0 * Fix exception for older VS versions 1.84.7.0 * Update NuGet packages * Remove VS2019 support 1.84.5.0 * Added UbaVisualizer panel. If open solution is under UE engine path this panel will launch UbaVisualizer.exe embedded and listen to uba traces spawned by vs instance 1.84.4.0 * Fixed a race condition at initialization time that would make Visual Studio unresponsive. 1.84.3.9 * Fixed issues with compile single file with profile. Did not work if selected project was a c# project. Should now also work with non-ue projects 1.84.3.8 * Fixed issues with context menu items. 1.84.3.7 * Prefix encrypted Perforce server port address with "ssl:" 1.84.3.6 * Fix P4 checkout queue causing hang if p4.exe is not found in path. 1.84.3.5 * Fix null reference exception when setting command line for C# project without a Properties directory 1.84.3.4 * Bug fix for incorrect paths when compiling a single file * Open .asm after generating assembly * Disable remaining compile single buttons if a valid file isn't selected * Bug fix to show additional .target.cs files 1.84.3.3 * Bug fix for low level test projects - do not auto prefix project path in command line 1.84.3.2 * Bug fix for compiling a single file when us 1.84.3.1 * Bug fix for leaving in debugging code 1.84.3 * Added command to generate assembly file while compiling single file 1.84.2 * Fix to Unreal.TestAdapater to output test results to a file 1.84.1 * P4 Commands now are more aggressive about finding your working directory 1.83 * Open for Edit now also Adds if the file is not already added * added Revert command * the File History command no longer hangs * the Timelapse command now scrolls to the current line 1.80 * updated Unreal.TestAdapater to report duration's * added a menu for extension to improve discover-ability of features * added option to use P4V diff instead of Visual Studio diff * refactored code to share files between VS2019 and VS2022 versions * chanaged the File Browser to handle paste of file names 1.79 * added Unreal.TestAdapter to run low level tests from the text explorer 1.78 * fixed race condition when starting async checkout 1.77 * added File Browser dialog (open with command UnrealVs.FileBrowser) * added so Visual Studio title/solution show folder name of UE5.sln when UE5.sln is opened (no other solutions) 1.76 * files scheduled for async checkout are now saved in a .p4checkout.txt file in the solution directory, to allow recovery if Perforce is down or VS terminates. * fixed some launch settings being deleted when using command line editor. 1.72 * fixed exception when opening project missing a referenced configuration * added exceptions to guard against code UI code not being accessed on the UI thread 1.71 * add p4FastReconcile * add ability to halt p4 output auto focus 1.70 * add option to allow async checkout * resolved concurrent command issues * fix issue with P4V commands waiting for exit * resolve issue where Checkout on Edit was not honoring the user option