Files
UnrealEngine/Engine/Source/Programs/UnrealRecoverySvc/UnrealRecoverySvc.Build.cs
2025-05-18 13:04:45 +08:00

29 lines
596 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealRecoverySvc : ModuleRules
{
public UnrealRecoverySvc(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Concert",
"ConcertServer",
"ConcertSyncCore",
"ApplicationCore", // for LaunchEngineLoop.cpp dependency
"Projects", // for LaunchEngineLoop.cpp dependency
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Launch",
"ConcertSyncServer",
}
);
}
}