Files
UnrealEngine/Engine/Source/Programs/UnrealInsights/UnrealInsights.Build.cs
2025-05-18 13:04:45 +08:00

87 lines
1.8 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealInsights : ModuleRules
{
public UnrealInsights(ReadOnlyTargetRules Target) : base(Target)
{
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
PublicIncludePathModuleNames.Add("Launch");
PrivateDependencyModuleNames.AddRange(
new string[] {
"AppFramework",
"ApplicationCore",
"Core",
"CoreUObject",
"Projects",
"Slate",
"SlateCore",
"SourceCodeAccess",
"StandaloneRenderer",
"TargetPlatform",
"TraceInsights",
"TraceInsightsCore",
"TraceInsightsFrontend",
}
);
// For Session Frontend and Message Bus
PrivateDependencyModuleNames.AddRange(
new string[] {
"OutputLog",
"SessionFrontend",
"TargetDeviceServices",
"TcpMessaging",
"UdpMessaging",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"SlateReflector"
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"SlateReflector"
}
);
if (Target.Platform == UnrealTargetPlatform.Mac)
{
PrivateDependencyModuleNames.Add("XCodeSourceCodeAccess");
AddEngineThirdPartyPrivateStaticDependencies(Target, "CEF3");
}
else if (Target.Platform == UnrealTargetPlatform.Win64)
{
PrivateDependencyModuleNames.Add("VisualStudioSourceCodeAccess");
}
else if (Target.IsInPlatformGroup(UnrealPlatformGroup.IOS))
{
PrivateDependencyModuleNames.AddRange(
new string [] {
"NetworkFile",
"StreamingFile"
}
);
}
else if (Target.Platform == UnrealTargetPlatform.Linux)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"UnixCommonStartup"
}
);
}
if (Target.bWithLiveCoding)
{
PrivateDependencyModuleNames.Add("LiveCoding");
}
}
}