// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class UnrealInsights : ModuleRules { public UnrealInsights(ReadOnlyTargetRules Target) : base(Target) { CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; PublicIncludePathModuleNames.Add("Launch"); PrivateDependencyModuleNames.AddRange( new string[] { "AppFramework", "ApplicationCore", "Core", "CoreUObject", "Projects", "Slate", "SlateCore", "SourceCodeAccess", "StandaloneRenderer", "TargetPlatform", "TraceInsights", "TraceInsightsCore", "TraceInsightsFrontend", } ); // For Session Frontend and Message Bus PrivateDependencyModuleNames.AddRange( new string[] { "OutputLog", "SessionFrontend", "TargetDeviceServices", "TcpMessaging", "UdpMessaging", } ); PrivateIncludePathModuleNames.AddRange( new string[] { "SlateReflector" } ); DynamicallyLoadedModuleNames.AddRange( new string[] { "SlateReflector" } ); if (Target.Platform == UnrealTargetPlatform.Mac) { PrivateDependencyModuleNames.Add("XCodeSourceCodeAccess"); AddEngineThirdPartyPrivateStaticDependencies(Target, "CEF3"); } else if (Target.Platform == UnrealTargetPlatform.Win64) { PrivateDependencyModuleNames.Add("VisualStudioSourceCodeAccess"); } else if (Target.IsInPlatformGroup(UnrealPlatformGroup.IOS)) { PrivateDependencyModuleNames.AddRange( new string [] { "NetworkFile", "StreamingFile" } ); } else if (Target.Platform == UnrealTargetPlatform.Linux) { PrivateDependencyModuleNames.AddRange( new string[] { "UnixCommonStartup" } ); } if (Target.bWithLiveCoding) { PrivateDependencyModuleNames.Add("LiveCoding"); } } }