66 lines
1.2 KiB
C#
66 lines
1.2 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Web;
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namespace MetadataServer.Models
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{
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public class IssueWatcherData
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{
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public string UserName;
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}
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public class IssueBuildData
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{
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public long Id;
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public string Stream;
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public int Change;
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public string JobName;
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public string JobUrl;
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public string JobStepName;
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public string JobStepUrl;
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public string ErrorUrl;
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public int Outcome;
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}
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public class IssueBuildUpdateData
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{
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public int Outcome;
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}
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public class IssueDiagnosticData
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{
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public long? BuildId;
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public string Message;
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public string Url;
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}
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public class IssueData
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{
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public long Id;
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public DateTime CreatedAt;
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public DateTime RetrievedAt;
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public string Project;
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public string Summary;
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public string Owner;
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public string NominatedBy;
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public DateTime? AcknowledgedAt;
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public int FixChange;
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public DateTime? ResolvedAt;
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public bool bNotify;
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}
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public class IssueUpdateData
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{
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public string Summary;
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public string Owner;
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public string NominatedBy;
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public bool? Acknowledged;
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public int? FixChange;
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public bool? Resolved;
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}
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}
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