Files
UnrealEngine/Engine/Source/Programs/UnrealBuildTool/System/ModuleGroupsAttribute.cs
2025-05-18 13:04:45 +08:00

28 lines
757 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
namespace UnrealBuildTool
{
/// <summary>
/// Attribute which can be applied to a ModuleRules-dervied class to indicate which module groups it belongs to
/// </summary>
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
public sealed class ModuleGroupsAttribute : Attribute
{
/// <summary>
/// Array of module group names
/// </summary>
public string[] ModuleGroups { get; }
/// <summary>
/// Initialize the attribute with a list of module groups
/// </summary>
/// <param name="moduleGroups">Variable-length array of module group arguments</param>
public ModuleGroupsAttribute(params string[] moduleGroups)
{
ModuleGroups = moduleGroups;
}
}
}