Files
UnrealEngine/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatformFactory.cs
2025-05-18 13:04:45 +08:00

26 lines
567 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using Microsoft.Extensions.Logging;
namespace UnrealBuildTool
{
/// <summary>
/// Factory class for registering platforms at startup
/// </summary>
abstract class UEBuildPlatformFactory
{
/// <summary>
/// Gets the target platform for an individual factory
/// </summary>
public abstract UnrealTargetPlatform TargetPlatform
{
get;
}
/// <summary>
/// Register the platform with the UEBuildPlatform class
/// </summary>
public abstract void RegisterBuildPlatforms(ILogger Logger);
}
}