26 lines
567 B
C#
26 lines
567 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using Microsoft.Extensions.Logging;
|
|
|
|
namespace UnrealBuildTool
|
|
{
|
|
/// <summary>
|
|
/// Factory class for registering platforms at startup
|
|
/// </summary>
|
|
abstract class UEBuildPlatformFactory
|
|
{
|
|
/// <summary>
|
|
/// Gets the target platform for an individual factory
|
|
/// </summary>
|
|
public abstract UnrealTargetPlatform TargetPlatform
|
|
{
|
|
get;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Register the platform with the UEBuildPlatform class
|
|
/// </summary>
|
|
public abstract void RegisterBuildPlatforms(ILogger Logger);
|
|
}
|
|
}
|