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UnrealEngine/Engine/Source/Programs/UnrealBuildAccelerator/Common/Public/UbaDefaultConstants.h
2025-05-18 13:04:45 +08:00

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599 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UbaBase.h"
namespace uba
{
// Default constants
static constexpr u16 DefaultPort = 1345;
static constexpr u16 DefaultStorageProxyPort = DefaultPort + 1;
static constexpr u16 DefaultCachePort = DefaultPort + 2;
static constexpr u32 SendDefaultSize = 256*1024;
static constexpr u32 DefaultNetworkReceiveTimeoutSeconds = 10*60;
static constexpr u32 DefaultNetworkSendTimeoutSeconds = 10*60;
static constexpr u32 ProcessPriority_Normal = 0x00000020;
static constexpr u32 ProcessPriority_BelowNormal = 0x00004000;
}