39 lines
869 B
C#
39 lines
869 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class TestPAL : ModuleRules
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{
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public TestPAL(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePathModuleNames.Add("Launch");
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"ApplicationCore",
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"Projects",
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}
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);
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if (Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) || Target.Platform == UnrealTargetPlatform.Mac ||
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Target.Platform == UnrealTargetPlatform.Linux || Target.Platform == UnrealTargetPlatform.LinuxArm64)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"DirectoryWatcher"
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}
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);
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}
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if (Target.Platform == UnrealTargetPlatform.Linux || Target.Platform == UnrealTargetPlatform.LinuxArm64)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"SDL3",
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}
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);
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}
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}
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}
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