Files
UnrealEngine/Engine/Source/Programs/SubmitTool/Private/SubmitToolUtils.h
2025-05-18 13:04:45 +08:00

19 lines
381 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/Array.h"
#include "Widgets/SWindow.h"
class FString;
class FSubmitToolUtils
{
public:
static FString GetLocalAppDataPath();
static void CopyDiagnosticFilesToClipboard(TConstArrayView<FString> Files);
static void EnsureWindowIsInView(TSharedRef<SWindow> InWindow, bool bSingleWindow);
};