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UnrealEngine/Engine/Source/Programs/SubmitTool/Private/Models/JiraIssue.h
2025-05-18 13:04:45 +08:00

46 lines
777 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "JiraIssue.generated.h"
USTRUCT()
struct FJiraIssue
{
GENERATED_BODY()
FJiraIssue() = default;
FJiraIssue(const FString& InKey, const FString& InSummary, const FString& InLink, const FString& InDescription, const FString& InPriority, const FString& InStatus, const FString& InIssueType) :
Key(InKey),
Summary(InSummary),
Link(InLink),
Description(InDescription),
Priority(InPriority),
Status(InStatus),
IssueType(InIssueType)
{
}
UPROPERTY()
FString Key;
UPROPERTY()
FString Summary;
UPROPERTY()
FString Link;
UPROPERTY()
FString Description;
UPROPERTY()
FString Priority;
UPROPERTY()
FString Status;
UPROPERTY()
FString IssueType;
};