Files
UnrealEngine/Engine/Source/Programs/SlateUGS/SlateUGS.Build.cs
2025-05-18 13:04:45 +08:00

37 lines
683 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SlateUGS : ModuleRules
{
public SlateUGS(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.Add("Launch");
PrivateDependencyModuleNames.AddRange(
new string[] {
"UGSCore",
"AppFramework",
"Core",
"ApplicationCore",
"Projects",
"Slate",
"SlateCore",
"StandaloneRenderer",
"ToolWidgets",
"PakFile",
"DesktopPlatform", // Open file dialog
}
);
if (Target.IsInPlatformGroup(UnrealPlatformGroup.Linux))
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"UnixCommonStartup"
}
);
}
}
}