469 lines
16 KiB
C#
469 lines
16 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Buffers;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using EpicGames.Core;
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using EpicGames.UHT.Types;
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namespace EpicGames.UHT.Utils
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{
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/// <summary>
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/// Extensions to List that provides some uniqueness support to list elements
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/// </summary>
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public static class UhtListExtensions
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{
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/// <summary>
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/// Add the given value if it isn't already contained within the list
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/// </summary>
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/// <param name="container">Destination container</param>
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/// <param name="value">Value to be added</param>
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/// <returns>True if the value was added, false if it was already present</returns>
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public static bool AddUnique(this List<string> container, string value)
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{
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if (container.Contains(value, StringComparer.OrdinalIgnoreCase))
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{
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return false;
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}
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container.Add(value);
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return true;
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}
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/// <summary>
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/// Add the given values if they aren't already contained within the list
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/// </summary>
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/// <param name="container">Destination container</param>
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/// <param name="values">Values to be added</param>
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public static void AddUniqueRange(this List<string> container, IEnumerable<StringView>? values)
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{
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if (values != null)
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{
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foreach (StringView value in values)
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{
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AddUnique(container, value.ToString());
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}
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}
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}
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/// <summary>
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/// Remove the given value but swap the last entry into the eliminated slot
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/// </summary>
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/// <param name="container">Container being modified</param>
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/// <param name="value">Value to be removed</param>
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/// <returns>True if the value was removed, false if not</returns>
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public static bool RemoveSwap(this List<string> container, string value)
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{
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int index = container.FindIndex(n => value.Equals(n, StringComparison.OrdinalIgnoreCase));
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if (index >= 0)
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{
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if (index != container.Count - 1)
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{
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container[index] = container[^1];
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}
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container.RemoveAt(container.Count - 1);
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return true;
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}
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return false;
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}
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/// <summary>
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/// Remove a range of values from a container using swapping
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/// </summary>
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/// <param name="container">Container to be modified</param>
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/// <param name="values">List of values to be removed</param>
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public static void RemoveSwapRange(this List<string> container, IEnumerable<StringView>? values)
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{
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if (values != null)
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{
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foreach (StringView value in values)
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{
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RemoveSwap(container, value.ToString());
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}
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}
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}
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}
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/// <summary>
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/// UnrealEngine names often differ from the names in the source file. The following
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/// structure represents the different parts of the name
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/// </summary>
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public struct UhtEngineNameParts
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{
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/// <summary>
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/// Any prefix removed from the source name to create the engine name
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/// </summary>
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public StringView Prefix { get; set; }
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/// <summary>
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/// The name to be used by the Unreal Engine.
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/// </summary>
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public StringView EngineName { get; set; }
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/// <summary>
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/// The name contained the "DEPRECATED" text which has been removed from the engine name
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/// </summary>
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public bool IsDeprecated { get; set; }
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}
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/// <summary>
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/// Assorted utility functions
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/// </summary>
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public static class UhtUtilities
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{
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/// <summary>
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/// Given a collection of names, return a string containing the text of those names concatenated.
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/// </summary>
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/// <param name="typeNames">Collect of names to be merged</param>
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/// <param name="andOr">Text used to separate the names</param>
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/// <param name="quote">If true, add quotes around the names</param>
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/// <returns>Merged names</returns>
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public static string MergeTypeNames(IEnumerable<string> typeNames, string andOr, bool quote = false)
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{
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List<string> local = new(typeNames);
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if (local.Count == 0)
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{
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return "";
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}
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local.Sort();
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StringBuilder builder = new();
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for (int index = 0; index < local.Count; ++index)
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{
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if (index != 0)
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{
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builder.Append(", ");
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if (index == local.Count - 1)
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{
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builder.Append(andOr);
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builder.Append(' ');
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}
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}
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if (quote)
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{
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builder.Append('\'');
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builder.Append(local[index]);
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builder.Append('\'');
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}
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else
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{
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builder.Append(local[index]);
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}
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}
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return builder.ToString();
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}
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/// <summary>
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/// Split the given source name into the engine name parts
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/// </summary>
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/// <param name="sourceName">Source name</param>
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/// <returns>Resulting engine name parts</returns>
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public static UhtEngineNameParts GetEngineNameParts(StringView sourceName)
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{
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if (sourceName.Span.Length == 0)
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{
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return new UhtEngineNameParts { Prefix = new StringView(String.Empty), EngineName = new StringView(String.Empty), IsDeprecated = false };
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}
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switch (sourceName.Span[0])
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{
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case 'I':
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case 'A':
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case 'U':
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// If it is a class prefix, check for deprecated class prefix also
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if (sourceName.Span.Length > 12 && sourceName.Span[1..].StartsWith("DEPRECATED_"))
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{
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return new UhtEngineNameParts { Prefix = new StringView(sourceName, 0, 12), EngineName = new StringView(sourceName, 12), IsDeprecated = true };
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}
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else
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{
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return new UhtEngineNameParts { Prefix = new StringView(sourceName, 0, 1), EngineName = new StringView(sourceName, 1), IsDeprecated = false };
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}
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case 'F':
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case 'T':
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// Struct prefixes are also fine.
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return new UhtEngineNameParts { Prefix = new StringView(sourceName, 0, 1), EngineName = new StringView(sourceName, 1), IsDeprecated = false };
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default:
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// If it's not a class or struct prefix, it's invalid
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return new UhtEngineNameParts { Prefix = new StringView(String.Empty), EngineName = new StringView(sourceName), IsDeprecated = false };
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}
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}
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private static readonly SearchValues<char> s_pathNameDelimiters = SearchValues.Create(['.', ':']);
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/// <summary>
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/// Returns whether the given string is a valid long path name for an object.
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/// See FSoftObjectPath::SetPath for reference.
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/// e.g. MyClass is a short name, but /Script/MyModule.MyClass is a full path name.
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/// </summary>
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/// <param name="name"></param>
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/// <returns></returns>
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public static bool IsValidLongPathName(StringView name)
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{
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if (name.Span.Length < 1 || name.Span[0] != '/')
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{
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return false;
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}
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if (!name.Span.ContainsAny(s_pathNameDelimiters))
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{
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return false;
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}
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// Reject paths that contain two consecutive delimiters in any position
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for (ReadOnlySpan<char> spanIt = name.Span; !spanIt.IsEmpty; )
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{
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int index = spanIt.IndexOfAny(s_pathNameDelimiters);
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if (index < 0)
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{
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break;
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}
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// Note that we don't reject a trailing delimiter, like FSoftObjectPath
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if (index + 1 < spanIt.Length && s_pathNameDelimiters.Contains(spanIt[index+1]))
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{
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return false;
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}
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spanIt = spanIt[(index + 1)..];
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}
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// Code in FSoftObjectPath continues to parse after this point but will no longer reject any strings
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return true;
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}
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/// <summary>
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/// Returns whether the given string is a valid long path name for an object.
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/// See FSoftObjectPath::SetPath for reference.
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/// e.g. MyClass is a short name, but /Script/MyModule.MyClass is a full path name.
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/// </summary>
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/// <param name="name"></param>
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/// <returns></returns>
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public static bool IsValidLongPathName(string name)
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{
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return IsValidLongPathName(new StringView(name));
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}
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}
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/// <summary>
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/// String builder class that has support for StringView so that if a single instance of
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/// a StringView is appended, it is returned.
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/// </summary>
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public class StringViewBuilder
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{
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/// <summary>
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/// When only a string view has been appended, this references that StringView
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/// </summary>
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private StringView _stringView = new();
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/// <summary>
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/// Represents more complex data being appended
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/// </summary>
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private StringBuilder? _stringBuilder = null;
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/// <summary>
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/// Set to true when the builder has switched to a StringBuilder (NOTE: This can probably be removed)
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/// </summary>
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private bool _useStringBuilder = false;
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/// <summary>
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/// The length of the appended data
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/// </summary>
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public int Length
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{
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get
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{
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if (_useStringBuilder && _stringBuilder != null)
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{
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return _stringBuilder.Length;
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}
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else
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{
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return _stringView.Span.Length;
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}
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}
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}
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/// <summary>
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/// Return the appended data as a StringView
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/// </summary>
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/// <returns>Contents of the builder</returns>
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public StringView ToStringView()
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{
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return _useStringBuilder ? new StringView(_stringBuilder!.ToString()) : _stringView;
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}
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/// <summary>
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/// Return the appended data as a string
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/// </summary>
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/// <returns>Contents of the builder</returns>
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public override string ToString()
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{
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return _useStringBuilder ? _stringBuilder!.ToString() : _stringView.ToString();
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}
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/// <summary>
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/// Append a StringView
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/// </summary>
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/// <param name="text">Text to be appended</param>
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/// <returns>The string builder</returns>
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public StringViewBuilder Append(StringView text)
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{
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if (_useStringBuilder)
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{
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_stringBuilder!.Append(text.Span);
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}
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else if (_stringView.Span.Length > 0)
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{
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SwitchToStringBuilder();
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_stringBuilder!.Append(text.Span);
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}
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else
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{
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_stringView = text;
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}
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return this;
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}
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/// <summary>
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/// Append a character
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/// </summary>
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/// <param name="c">Character to be appended</param>
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/// <returns>The string builder</returns>
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public StringViewBuilder Append(char c)
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{
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SwitchToStringBuilder();
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_stringBuilder!.Append(c);
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return this;
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}
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/// <summary>
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/// If not already done, switch the builder to using a StringBuilder
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/// </summary>
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private void SwitchToStringBuilder()
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{
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if (!_useStringBuilder)
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{
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_stringBuilder ??= new StringBuilder();
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_useStringBuilder = true;
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_stringBuilder.Append(_stringView.Span);
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}
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}
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}
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/// <summary>
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/// Helper structure used to compute UE style CRC values
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/// </summary>
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internal readonly struct Crc
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{
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private static readonly uint[] s_table = {
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0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91,
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0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5,
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0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
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0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d,
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0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01,
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0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
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0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9,
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0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f, 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad,
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0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
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0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5,
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0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79,
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0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
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0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21,
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0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45,
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0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
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0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
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};
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/// <summary>
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/// Compute a crc from the given string and an initial CRC value
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/// </summary>
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/// <param name="text">Text used to generate CRC</param>
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/// <param name="crc">Initial CRC values</param>
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/// <returns>Compute CRC value</returns>
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public static uint Compute(StringView text, uint crc = 0)
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{
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crc = ~crc;
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foreach (char c in text.Span)
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{
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crc = (crc >> 8) ^ s_table[(crc ^ c) & 0xFF];
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crc = (crc >> 8) ^ s_table[(crc ^ (c >> 8)) & 0xFF];
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crc = (crc >> 8) ^ s_table[(crc) & 0xFF];
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crc = (crc >> 8) ^ s_table[(crc) & 0xFF];
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}
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return ~crc;
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}
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/// <summary>
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/// Compute a crc from the given string and an initial CRC value
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/// </summary>
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/// <param name="text">Text used to generate CRC</param>
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/// <param name="crc">Initial CRC values</param>
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/// <returns>Compute CRC value</returns>
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public static uint Compute(byte[] text, uint crc = 0)
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{
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crc = ~crc;
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foreach (byte c in text)
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{
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crc = (crc >> 8) ^ s_table[(crc ^ c) & 0xFF];
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crc = (crc >> 8) ^ s_table[(crc) & 0xFF];
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crc = (crc >> 8) ^ s_table[(crc) & 0xFF];
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crc = (crc >> 8) ^ s_table[(crc) & 0xFF];
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}
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return ~crc;
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}
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}
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/// <summary>
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/// Helper structure for verse name mangling
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/// </summary>
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internal readonly struct VerseNameMangling
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{
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private const string MangledPrefix = "__verse_0x";
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private static readonly string[] s_internalNames = { MangledPrefix, "RetVal", "_RetVal", "$TEMP", "_Self" };
|
|
|
|
private static bool ShouldMangleCasedName(string name)
|
|
{
|
|
return !s_internalNames.Any(x => name.StartsWith(x, StringComparison.Ordinal));
|
|
}
|
|
|
|
/// <summary>
|
|
/// If required, generate the mangled name for a cased name
|
|
/// </summary>
|
|
/// <param name="name">Name to be mangled</param>
|
|
/// <returns>True if the name needed to be mangled, false if not.</returns>
|
|
public static (bool WasMangled, string Result) MangleCasedName(string name)
|
|
{
|
|
if (ShouldMangleCasedName(name))
|
|
{
|
|
byte[] utf8Name = Encoding.UTF8.GetBytes(name);
|
|
uint crc = BinaryPrimitives.ReverseEndianness(Crc.Compute(utf8Name));
|
|
return (true, $"{MangledPrefix}{crc:X8}_{name}");
|
|
}
|
|
else
|
|
{
|
|
return (false, name);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Given a verse name, encode it
|
|
/// </summary>
|
|
/// <param name="name">Name to be encoded</param>
|
|
/// <returns>Encoded name</returns>
|
|
public static string EncodeVerseName(string name)
|
|
{
|
|
StringBuilder builder = new();
|
|
builder.AppendEncodedVerseName(name);
|
|
return builder.ToString();
|
|
}
|
|
}
|
|
}
|