// Copyright Epic Games, Inc. All Rights Reserved. using System; using System.Buffers; using System.Buffers.Binary; using System.Collections.Generic; using System.Linq; using System.Text; using EpicGames.Core; using EpicGames.UHT.Types; namespace EpicGames.UHT.Utils { /// /// Extensions to List that provides some uniqueness support to list elements /// public static class UhtListExtensions { /// /// Add the given value if it isn't already contained within the list /// /// Destination container /// Value to be added /// True if the value was added, false if it was already present public static bool AddUnique(this List container, string value) { if (container.Contains(value, StringComparer.OrdinalIgnoreCase)) { return false; } container.Add(value); return true; } /// /// Add the given values if they aren't already contained within the list /// /// Destination container /// Values to be added public static void AddUniqueRange(this List container, IEnumerable? values) { if (values != null) { foreach (StringView value in values) { AddUnique(container, value.ToString()); } } } /// /// Remove the given value but swap the last entry into the eliminated slot /// /// Container being modified /// Value to be removed /// True if the value was removed, false if not public static bool RemoveSwap(this List container, string value) { int index = container.FindIndex(n => value.Equals(n, StringComparison.OrdinalIgnoreCase)); if (index >= 0) { if (index != container.Count - 1) { container[index] = container[^1]; } container.RemoveAt(container.Count - 1); return true; } return false; } /// /// Remove a range of values from a container using swapping /// /// Container to be modified /// List of values to be removed public static void RemoveSwapRange(this List container, IEnumerable? values) { if (values != null) { foreach (StringView value in values) { RemoveSwap(container, value.ToString()); } } } } /// /// UnrealEngine names often differ from the names in the source file. The following /// structure represents the different parts of the name /// public struct UhtEngineNameParts { /// /// Any prefix removed from the source name to create the engine name /// public StringView Prefix { get; set; } /// /// The name to be used by the Unreal Engine. /// public StringView EngineName { get; set; } /// /// The name contained the "DEPRECATED" text which has been removed from the engine name /// public bool IsDeprecated { get; set; } } /// /// Assorted utility functions /// public static class UhtUtilities { /// /// Given a collection of names, return a string containing the text of those names concatenated. /// /// Collect of names to be merged /// Text used to separate the names /// If true, add quotes around the names /// Merged names public static string MergeTypeNames(IEnumerable typeNames, string andOr, bool quote = false) { List local = new(typeNames); if (local.Count == 0) { return ""; } local.Sort(); StringBuilder builder = new(); for (int index = 0; index < local.Count; ++index) { if (index != 0) { builder.Append(", "); if (index == local.Count - 1) { builder.Append(andOr); builder.Append(' '); } } if (quote) { builder.Append('\''); builder.Append(local[index]); builder.Append('\''); } else { builder.Append(local[index]); } } return builder.ToString(); } /// /// Split the given source name into the engine name parts /// /// Source name /// Resulting engine name parts public static UhtEngineNameParts GetEngineNameParts(StringView sourceName) { if (sourceName.Span.Length == 0) { return new UhtEngineNameParts { Prefix = new StringView(String.Empty), EngineName = new StringView(String.Empty), IsDeprecated = false }; } switch (sourceName.Span[0]) { case 'I': case 'A': case 'U': // If it is a class prefix, check for deprecated class prefix also if (sourceName.Span.Length > 12 && sourceName.Span[1..].StartsWith("DEPRECATED_")) { return new UhtEngineNameParts { Prefix = new StringView(sourceName, 0, 12), EngineName = new StringView(sourceName, 12), IsDeprecated = true }; } else { return new UhtEngineNameParts { Prefix = new StringView(sourceName, 0, 1), EngineName = new StringView(sourceName, 1), IsDeprecated = false }; } case 'F': case 'T': // Struct prefixes are also fine. return new UhtEngineNameParts { Prefix = new StringView(sourceName, 0, 1), EngineName = new StringView(sourceName, 1), IsDeprecated = false }; default: // If it's not a class or struct prefix, it's invalid return new UhtEngineNameParts { Prefix = new StringView(String.Empty), EngineName = new StringView(sourceName), IsDeprecated = false }; } } private static readonly SearchValues s_pathNameDelimiters = SearchValues.Create(['.', ':']); /// /// Returns whether the given string is a valid long path name for an object. /// See FSoftObjectPath::SetPath for reference. /// e.g. MyClass is a short name, but /Script/MyModule.MyClass is a full path name. /// /// /// public static bool IsValidLongPathName(StringView name) { if (name.Span.Length < 1 || name.Span[0] != '/') { return false; } if (!name.Span.ContainsAny(s_pathNameDelimiters)) { return false; } // Reject paths that contain two consecutive delimiters in any position for (ReadOnlySpan spanIt = name.Span; !spanIt.IsEmpty; ) { int index = spanIt.IndexOfAny(s_pathNameDelimiters); if (index < 0) { break; } // Note that we don't reject a trailing delimiter, like FSoftObjectPath if (index + 1 < spanIt.Length && s_pathNameDelimiters.Contains(spanIt[index+1])) { return false; } spanIt = spanIt[(index + 1)..]; } // Code in FSoftObjectPath continues to parse after this point but will no longer reject any strings return true; } /// /// Returns whether the given string is a valid long path name for an object. /// See FSoftObjectPath::SetPath for reference. /// e.g. MyClass is a short name, but /Script/MyModule.MyClass is a full path name. /// /// /// public static bool IsValidLongPathName(string name) { return IsValidLongPathName(new StringView(name)); } } /// /// String builder class that has support for StringView so that if a single instance of /// a StringView is appended, it is returned. /// public class StringViewBuilder { /// /// When only a string view has been appended, this references that StringView /// private StringView _stringView = new(); /// /// Represents more complex data being appended /// private StringBuilder? _stringBuilder = null; /// /// Set to true when the builder has switched to a StringBuilder (NOTE: This can probably be removed) /// private bool _useStringBuilder = false; /// /// The length of the appended data /// public int Length { get { if (_useStringBuilder && _stringBuilder != null) { return _stringBuilder.Length; } else { return _stringView.Span.Length; } } } /// /// Return the appended data as a StringView /// /// Contents of the builder public StringView ToStringView() { return _useStringBuilder ? new StringView(_stringBuilder!.ToString()) : _stringView; } /// /// Return the appended data as a string /// /// Contents of the builder public override string ToString() { return _useStringBuilder ? _stringBuilder!.ToString() : _stringView.ToString(); } /// /// Append a StringView /// /// Text to be appended /// The string builder public StringViewBuilder Append(StringView text) { if (_useStringBuilder) { _stringBuilder!.Append(text.Span); } else if (_stringView.Span.Length > 0) { SwitchToStringBuilder(); _stringBuilder!.Append(text.Span); } else { _stringView = text; } return this; } /// /// Append a character /// /// Character to be appended /// The string builder public StringViewBuilder Append(char c) { SwitchToStringBuilder(); _stringBuilder!.Append(c); return this; } /// /// If not already done, switch the builder to using a StringBuilder /// private void SwitchToStringBuilder() { if (!_useStringBuilder) { _stringBuilder ??= new StringBuilder(); _useStringBuilder = true; _stringBuilder.Append(_stringView.Span); } } } /// /// Helper structure used to compute UE style CRC values /// internal readonly struct Crc { private static readonly uint[] s_table = { 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59, 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65, 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f, 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d, 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9, 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d }; /// /// Compute a crc from the given string and an initial CRC value /// /// Text used to generate CRC /// Initial CRC values /// Compute CRC value public static uint Compute(StringView text, uint crc = 0) { crc = ~crc; foreach (char c in text.Span) { crc = (crc >> 8) ^ s_table[(crc ^ c) & 0xFF]; crc = (crc >> 8) ^ s_table[(crc ^ (c >> 8)) & 0xFF]; crc = (crc >> 8) ^ s_table[(crc) & 0xFF]; crc = (crc >> 8) ^ s_table[(crc) & 0xFF]; } return ~crc; } /// /// Compute a crc from the given string and an initial CRC value /// /// Text used to generate CRC /// Initial CRC values /// Compute CRC value public static uint Compute(byte[] text, uint crc = 0) { crc = ~crc; foreach (byte c in text) { crc = (crc >> 8) ^ s_table[(crc ^ c) & 0xFF]; crc = (crc >> 8) ^ s_table[(crc) & 0xFF]; crc = (crc >> 8) ^ s_table[(crc) & 0xFF]; crc = (crc >> 8) ^ s_table[(crc) & 0xFF]; } return ~crc; } } /// /// Helper structure for verse name mangling /// internal readonly struct VerseNameMangling { private const string MangledPrefix = "__verse_0x"; private static readonly string[] s_internalNames = { MangledPrefix, "RetVal", "_RetVal", "$TEMP", "_Self" }; private static bool ShouldMangleCasedName(string name) { return !s_internalNames.Any(x => name.StartsWith(x, StringComparison.Ordinal)); } /// /// If required, generate the mangled name for a cased name /// /// Name to be mangled /// True if the name needed to be mangled, false if not. public static (bool WasMangled, string Result) MangleCasedName(string name) { if (ShouldMangleCasedName(name)) { byte[] utf8Name = Encoding.UTF8.GetBytes(name); uint crc = BinaryPrimitives.ReverseEndianness(Crc.Compute(utf8Name)); return (true, $"{MangledPrefix}{crc:X8}_{name}"); } else { return (false, name); } } /// /// Given a verse name, encode it /// /// Name to be encoded /// Encoded name public static string EncodeVerseName(string name) { StringBuilder builder = new(); builder.AppendEncodedVerseName(name); return builder.ToString(); } } }