44 lines
975 B
C#
44 lines
975 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class ReplicationSystemLowLevelTests : TestModuleRules
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{
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static ReplicationSystemLowLevelTests()
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{
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if (InTestMode)
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{
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TestMetadata = new Metadata();
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TestMetadata.TestName = "ReplicationSystem";
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TestMetadata.TestShortName = "Replication System";
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TestMetadata.SupportedPlatforms.Add(UnrealTargetPlatform.Linux);
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TestMetadata.SupportedPlatforms.Add(UnrealTargetPlatform.LinuxArm64);
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TestMetadata.PlatformRunContainerized.Add(UnrealTargetPlatform.LinuxArm64, true);
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}
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}
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public ReplicationSystemLowLevelTests(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"IrisCore",
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"ReplicationSystemTestPlugin",
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}
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);
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PrivateIncludePathModuleNames.AddRange(
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new string[]
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{
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"Engine",
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"RHI",
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"SlateCore",
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"InputCore",
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"ApplicationCore"
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}
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);
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}
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}
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