// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ReplicationSystemLowLevelTests : TestModuleRules { static ReplicationSystemLowLevelTests() { if (InTestMode) { TestMetadata = new Metadata(); TestMetadata.TestName = "ReplicationSystem"; TestMetadata.TestShortName = "Replication System"; TestMetadata.SupportedPlatforms.Add(UnrealTargetPlatform.Linux); TestMetadata.SupportedPlatforms.Add(UnrealTargetPlatform.LinuxArm64); TestMetadata.PlatformRunContainerized.Add(UnrealTargetPlatform.LinuxArm64, true); } } public ReplicationSystemLowLevelTests(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "IrisCore", "ReplicationSystemTestPlugin", } ); PrivateIncludePathModuleNames.AddRange( new string[] { "Engine", "RHI", "SlateCore", "InputCore", "ApplicationCore" } ); } }