20 lines
472 B
C#
20 lines
472 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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[SupportedPlatforms("Win64", "Linux")]
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public class NetworkPredictionTestsTarget : TestTargetRules
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{
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public NetworkPredictionTestsTarget(TargetInfo Target) : base(Target)
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{
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bCompileAgainstEngine = true;
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bCompileAgainstApplicationCore = true;
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bUsesSlate = false;
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bUsePlatformFileStub = true;
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bMockEngineDefaults = true;
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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}
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}
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