31 lines
653 B
C#
31 lines
653 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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[SupportedPlatforms("Win64", "Linux")]
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public class NetworkPredictionTests : TestModuleRules
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{
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static NetworkPredictionTests()
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{
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if (InTestMode)
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{
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TestMetadata = new Metadata();
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TestMetadata.TestName = "NetworkPredictionPlugin";
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TestMetadata.TestShortName = "Net Prediction";
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TestMetadata.SupportedPlatforms.Add(UnrealTargetPlatform.Linux);
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}
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}
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public NetworkPredictionTests(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"NetworkPrediction",
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}
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);
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}
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}
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