21 lines
376 B
C#
21 lines
376 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class UnrealAtoS : ModuleRules
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{
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public UnrealAtoS( ReadOnlyTargetRules Target ) : base(Target)
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{
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PrivateIncludePathModuleNames.Add( "Launch" );
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"Projects",
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"ApplicationCore"
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}
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);
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}
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}
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