Files
UnrealEngine/Engine/Source/Programs/LowLevelTests/StateStreamTests/StateStreamTests.Build.cs
2025-05-18 13:04:45 +08:00

29 lines
636 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class StateStreamTests : TestModuleRules
{
public StateStreamTests(ReadOnlyTargetRules Target) : base(Target, true)
{
TestMetadata = new Metadata()
{
TestName = "StateStream",
TestShortName = "StateStream",
ReportType = "xml",
SupportedPlatforms = {
UnrealTargetPlatform.Win64,
UnrealTargetPlatform.Linux,
UnrealTargetPlatform.Mac,
UnrealTargetPlatform.Android,
UnrealTargetPlatform.IOS }
};
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"StateStream",
});
}
}