43 lines
920 B
C#
43 lines
920 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class InterchangeWorker : ModuleRules
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{
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public InterchangeWorker(ReadOnlyTargetRules Target) : base(Target)
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{
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if (Target.Platform != UnrealTargetPlatform.Win64 &&
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Target.Platform != UnrealTargetPlatform.Linux &&
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Target.Platform != UnrealTargetPlatform.Mac)
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{
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throw new BuildException("InterchangeWorker program do not support target platform {0}.", Target.Platform.ToString());
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}
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PublicIncludePathModuleNames.Add("Launch");
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"ApplicationCore",
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"Core",
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"CoreUObject",
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"InterchangeCore",
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"InterchangeDispatcher",
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"InterchangeFbxParser",
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"InterchangeNodes",
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"Json",
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"Projects",
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"Sockets",
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}
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);
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AddEngineThirdPartyPrivateStaticDependencies(Target,
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new string[]
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{
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"FBX"
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}
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);
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}
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}
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