31 lines
932 B
C++
31 lines
932 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "../Resource/BoxGeometry.h"
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namespace GeometryCollectionTest
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{
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const TArray<float> BoxGeometry::RawVertexArray = {
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-50.000000, -50.000000, -50.000000,
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50.000000, -50.000000, -50.000000,
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50.000000, -50.000000, 50.000000,
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-50.000000, -50.000000, 50.000000,
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-50.000000, 50.000000, -50.000000,
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50.000000, 50.000000, -50.000000,
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50.000000, 50.000000, 50.000000,
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-50.000000, 50.000000, 50.000000,
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};
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const TArray<int32> BoxGeometry::RawIndicesArray = {
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1, 5, 4,
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2, 6, 5,
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3, 7, 6,
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0, 4, 7,
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2, 1, 0,
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5, 6, 7,
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7, 4, 5,
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0, 3, 2,
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7, 3, 0,
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6, 2, 3,
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5, 1, 2,
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4, 0, 1
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};
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} |