Files
UnrealEngine/Engine/Source/Programs/HeadlessChaos/Resource/BoxGeometry.cpp
2025-05-18 13:04:45 +08:00

31 lines
932 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "../Resource/BoxGeometry.h"
namespace GeometryCollectionTest
{
const TArray<float> BoxGeometry::RawVertexArray = {
-50.000000, -50.000000, -50.000000,
50.000000, -50.000000, -50.000000,
50.000000, -50.000000, 50.000000,
-50.000000, -50.000000, 50.000000,
-50.000000, 50.000000, -50.000000,
50.000000, 50.000000, -50.000000,
50.000000, 50.000000, 50.000000,
-50.000000, 50.000000, 50.000000,
};
const TArray<int32> BoxGeometry::RawIndicesArray = {
1, 5, 4,
2, 6, 5,
3, 7, 6,
0, 4, 7,
2, 1, 0,
5, 6, 7,
7, 4, 5,
0, 3, 2,
7, 3, 0,
6, 2, 3,
5, 1, 2,
4, 0, 1
};
}