// Copyright Epic Games, Inc. All Rights Reserved. #include "../Resource/BoxGeometry.h" namespace GeometryCollectionTest { const TArray BoxGeometry::RawVertexArray = { -50.000000, -50.000000, -50.000000, 50.000000, -50.000000, -50.000000, 50.000000, -50.000000, 50.000000, -50.000000, -50.000000, 50.000000, -50.000000, 50.000000, -50.000000, 50.000000, 50.000000, -50.000000, 50.000000, 50.000000, 50.000000, -50.000000, 50.000000, 50.000000, }; const TArray BoxGeometry::RawIndicesArray = { 1, 5, 4, 2, 6, 5, 3, 7, 6, 0, 4, 7, 2, 1, 0, 5, 6, 7, 7, 4, 5, 0, 3, 2, 7, 3, 0, 6, 2, 3, 5, 1, 2, 4, 0, 1 }; }