34 lines
544 B
C++
34 lines
544 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "HeadlessChaosTestUtility.h"
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namespace ChaosTest {
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void SimpleTypesSerialization();
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void SimpleObjectsSerialization();
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void SharedObjectsSerialization();
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void GraphSerialization();
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void ObjectUnionSerialization();
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void ParticleSerialization();
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void BVHSerialization();
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void RigidParticlesSerialization();
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void BVHParticlesSerialization();
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void GeometryCollectionSerialization();
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void EvolutionPerfHarness();
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void HeightFieldSerialization();
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} |