Files
UnrealEngine/Engine/Source/Programs/GitDependencies/WorkingManifest.cs
2025-05-18 13:04:45 +08:00

33 lines
579 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;
namespace GitDependencies
{
public class WorkingFile
{
[XmlAttribute]
public string Name = null!;
[XmlAttribute]
public string Hash = null!;
[XmlAttribute]
public string ExpectedHash = null!;
[XmlAttribute]
public long Timestamp;
}
public class WorkingManifest
{
[XmlArrayItem("File")]
public List<WorkingFile> Files = new List<WorkingFile>();
}
}