30 lines
656 B
C++
30 lines
656 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Utils/AddonTools.h"
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BEGIN_NAMESPACE_UE_AC
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// Static class that execute command (called from menu, palette or module command)
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class FCommander
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{
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public:
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static void DoSnapshot();
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static void ToggleAutoSync();
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static void ShowConnectionsDialog();
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static void Export3DToFile();
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static void ShowMessagesDialog();
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static void CopySelection2Clipboard();
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static void ShowHidePalette();
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static void ShowAboutOf();
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static void ZapDB();
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static bool IsAutoSyncEnabled();
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private:
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static void DoSnapshotOrExport(const IO::Location* InExportedFile);
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};
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END_NAMESPACE_UE_AC
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