// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Utils/AddonTools.h" BEGIN_NAMESPACE_UE_AC // Static class that execute command (called from menu, palette or module command) class FCommander { public: static void DoSnapshot(); static void ToggleAutoSync(); static void ShowConnectionsDialog(); static void Export3DToFile(); static void ShowMessagesDialog(); static void CopySelection2Clipboard(); static void ShowHidePalette(); static void ShowAboutOf(); static void ZapDB(); static bool IsAutoSyncEnabled(); private: static void DoSnapshotOrExport(const IO::Location* InExportedFile); }; END_NAMESPACE_UE_AC