Files
UnrealEngine/Engine/Source/Programs/AutoRTFMTests/Classes/MyAutoRTFMTestObject.h
2025-05-18 13:04:45 +08:00

22 lines
474 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MyAutoRTFMTestObject.generated.h"
UCLASS()
class UMyAutoRTFMTestObject : public UObject
{
GENERATED_BODY()
public:
using FConstructorCallback = void(const FObjectInitializer&, UMyAutoRTFMTestObject&);
UMyAutoRTFMTestObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
int Value;
static FConstructorCallback* ConstructorCallback;
void DoNothing() const {}
};