40 lines
746 B
C#
40 lines
746 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class AutoRTFMTests : ModuleRules
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{
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public AutoRTFMTests(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePathModuleNames.Add("Launch");
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"AutoRTFM",
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"Catch2Extras",
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"Core",
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"CoreUObject",
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"ApplicationCore",
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"Projects",
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}
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);
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if (Target.bBuildWithEditorOnlyData)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] { "DesktopPlatform" }
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);
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}
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PrivateIncludePaths.AddRange(
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new string[]
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{
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"Runtime/AutoRTFM/Private",
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"Runtime/Core/Private",
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});
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PCHUsage = PCHUsageMode.NoPCHs;
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FPSemantics = FPSemanticsMode.Precise;
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}
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}
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