17 lines
577 B
C++
17 lines
577 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "WorldHierarchyColumns.h"
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namespace UE::WorldHierarchy::HierarchyColumns
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{
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const FName ColumnID_LevelLabel( "Level" );
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const FName ColumnID_EditorVisibility( "EditorVisibility" );
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const FName ColumnID_GameVisibility( "GameVisibility" );
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const FName ColumnID_LightingScenario( "LightingScenario" );
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const FName ColumnID_Lock( "Lock" );
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const FName ColumnID_SCCStatus( "SCC_Status" );
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const FName ColumnID_Save( "Save" );
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const FName ColumnID_Color("Color");
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const FName ColumnID_Kismet( "Blueprint" );
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}
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