28 lines
525 B
C#
28 lines
525 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class ViewportSnapping : ModuleRules
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{
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public ViewportSnapping(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateIncludePathModuleNames.Add("UnrealEd");
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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// "RenderCore",
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// "RHI",
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}
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);
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// DynamicallyLoadedModuleNames.AddRange(
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// new string[] {
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// "MainFrame",
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// "WorkspaceMenuStructure",
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// "PropertyEditor"
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// }
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// );
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}
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}
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