Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Cooker/StalledIterationCounter.cpp
2025-05-18 13:04:45 +08:00

24 lines
388 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "StalledIterationCounter.h"
namespace UE::Cook
{
FStalledIterationCounter::FStalledIterationCounter()
: Value(0)
, StalledIterationCount(0)
{}
void FStalledIterationCounter::Update(int32 NewValue)
{
if (Value != NewValue)
{
Value = NewValue;
StalledIterationCount = 0;
}
++StalledIterationCount;
}
}