15 lines
351 B
C++
15 lines
351 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Commandlets/UnrealPakCommandlet.h"
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#include "PakFileUtilities.h"
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UUnrealPakCommandlet::UUnrealPakCommandlet(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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int32 UUnrealPakCommandlet::Main(const FString& Params)
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{
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return ExecuteUnrealPak(*Params)? 0 : 1;
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}
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