Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Commandlets/IoStoreCommandlet.cpp
2025-05-18 13:04:45 +08:00

19 lines
393 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Commandlets/IoStoreCommandlet.h"
#include "IoStoreUtilities.h"
UIoStoreCommandlet::UIoStoreCommandlet(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
int32 UIoStoreCommandlet::Main(const FString& Params)
{
#if UE_BUILD_SHIPPING
return 0;
#else
return CreateIoStoreContainerFiles(*Params);
#endif
}