28 lines
991 B
C++
28 lines
991 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Commandlets/DumpBlueprintsInfoCommandlet.h"
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#include "Logging/LogCategory.h"
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#include "Logging/LogMacros.h"
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#include "Trace/Detail/Channel.h"
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DEFINE_LOG_CATEGORY_STATIC(LogBlueprintInfoDump, Log, All);
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/*******************************************************************************
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* UDumpBlueprintsInfoCommandlet
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******************************************************************************/
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//------------------------------------------------------------------------------
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UDumpBlueprintsInfoCommandlet::UDumpBlueprintsInfoCommandlet(FObjectInitializer const& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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//------------------------------------------------------------------------------
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int32 UDumpBlueprintsInfoCommandlet::Main(FString const& Params)
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{
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UE_LOG(LogBlueprintInfoDump, Error, TEXT("DumpBlueprintsInfo has been removed - consider using the GenerateBlueprintAPI commandlet instead\n"));
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return 0;
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}
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