56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/**
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*
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* This thumbnail renderer displays a given linear color curve
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*/
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#pragma once
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#include "CoreMinimal.h"
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#include "ThumbnailRendering/ThumbnailRenderer.h"
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#include "CurveThumbnailRenderer.generated.h"
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class FCanvas;
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class FRenderTarget;
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UCLASS(config=Editor, MinimalAPI)
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class UCurveFloatThumbnailRenderer : public UThumbnailRenderer
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{
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GENERATED_UCLASS_BODY()
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public:
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// Begin UThumbnailRenderer Object
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virtual void GetThumbnailSize(UObject* Object, float Zoom, uint32& OutWidth, uint32& OutHeight) const override;
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virtual void Draw(UObject* Object, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget*, FCanvas* Canvas, bool bAdditionalViewFamily) override;
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virtual bool CanVisualizeAsset(UObject* Object) override;
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// End UThumbnailRenderer Object
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};
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UCLASS(config=Editor, MinimalAPI)
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class UCurveVector3ThumbnailRenderer : public UThumbnailRenderer
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{
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GENERATED_UCLASS_BODY()
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public:
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// Begin UThumbnailRenderer Object
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virtual void GetThumbnailSize(UObject* Object, float Zoom, uint32& OutWidth, uint32& OutHeight) const override;
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virtual void Draw(UObject* Object, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget*, FCanvas* Canvas, bool bAdditionalViewFamily) override;
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virtual bool CanVisualizeAsset(UObject* Object) override;
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// End UThumbnailRenderer Object
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};
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UCLASS(config=Editor, MinimalAPI)
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class UCurveLinearColorThumbnailRenderer : public UThumbnailRenderer
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{
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GENERATED_UCLASS_BODY()
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public:
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// Begin UThumbnailRenderer Object
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virtual void GetThumbnailSize(UObject* Object, float Zoom, uint32& OutWidth, uint32& OutHeight) const override;
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virtual void Draw(UObject* Object, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget*, FCanvas* Canvas, bool bAdditionalViewFamily) override;
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virtual bool CanVisualizeAsset(UObject* Object) override;
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// End UThumbnailRenderer Object
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};
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