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UnrealEngine/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FileServerCommandlet.h
2025-05-18 13:04:45 +08:00

39 lines
793 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
FileServerCommandlet.h: Declares the UFileServerCommandlet class.
=============================================================================*/
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Misc/Guid.h"
#include "Commandlets/Commandlet.h"
#include "FileServerCommandlet.generated.h"
/**
* Implements a file server commandlet.
*/
UCLASS()
class UFileServerCommandlet
: public UCommandlet
{
GENERATED_UCLASS_BODY()
public:
//~ Begin UCommandlet Interface
virtual int32 Main( const FString& Params ) override;
//~ End UCommandlet Interface
private:
// Holds the instance identifier.
FGuid InstanceId;
};