44 lines
1.6 KiB
C++
44 lines
1.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/UObjectGlobals.h"
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#include "Engine/BrushBuilder.h"
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#include "EditorBrushBuilder.generated.h"
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class ABrush;
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UCLASS(abstract, MinimalAPI)
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class UEditorBrushBuilder : public UBrushBuilder
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{
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public:
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GENERATED_BODY()
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public:
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UEditorBrushBuilder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
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/** UBrushBuilder interface */
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virtual void BeginBrush( bool InMergeCoplanars, FName InLayer ) override;
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virtual bool EndBrush( UWorld* InWorld, ABrush* InBrush ) override;
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virtual int32 GetVertexCount() const override;
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virtual FVector GetVertex( int32 i ) const override;
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virtual int32 GetPolyCount() const override;
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virtual bool BadParameters( const FText& msg ) override;
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virtual int32 Vertexv( FVector v ) override;
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virtual int32 Vertex3f( float X, float Y, float Z ) override;
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virtual void Poly3i( int32 Direction, int32 i, int32 j, int32 k, FName ItemName = NAME_None, bool bIsTwoSidedNonSolid = false ) override;
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virtual void Poly4i( int32 Direction, int32 i, int32 j, int32 k, int32 l, FName ItemName = NAME_None, bool bIsTwoSidedNonSolid = false ) override;
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virtual void PolyBegin( int32 Direction, FName ItemName = NAME_None ) override;
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virtual void Polyi( int32 i ) override;
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virtual void PolyEnd() override;
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UNREALED_API virtual bool Build( UWorld* InWorld, ABrush* InBrush = NULL ) override;
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/** UObject interface */
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virtual void PostEditChangeProperty( struct FPropertyChangedEvent& PropertyChangedEvent) override;
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};
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