Files
UnrealEngine/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintToolMenuContext.h
2025-05-18 13:04:45 +08:00

19 lines
345 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "WidgetBlueprintToolMenuContext.generated.h"
class FWidgetBlueprintEditor;
UCLASS()
class UMGEDITOR_API UWidgetBlueprintToolMenuContext : public UObject
{
GENERATED_BODY()
public:
TWeakPtr<FWidgetBlueprintEditor> WidgetBlueprintEditor;
};