22 lines
655 B
C++
22 lines
655 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "BlueprintModes/WidgetBlueprintApplicationMode.h"
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/////////////////////////////////////////////////////
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// FWidgetDesignerApplicationMode
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class FWidgetDesignerApplicationMode : public FWidgetBlueprintApplicationMode
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{
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public:
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FWidgetDesignerApplicationMode(TSharedPtr<FWidgetBlueprintEditor> InWidgetEditor);
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// FApplicationMode interface
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virtual void RegisterTabFactories(TSharedPtr<FTabManager> InTabManager) override;
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virtual void PreDeactivateMode() override;
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virtual void PostActivateMode() override;
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// End of FApplicationMode interface
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};
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