Files
UnrealEngine/Engine/Source/Editor/UMGEditor/Classes/WidgetPaletteFavorites.cpp
2025-05-18 13:04:45 +08:00

28 lines
590 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "WidgetPaletteFavorites.h"
#include "HAL/PlatformCrt.h"
UWidgetPaletteFavorites::UWidgetPaletteFavorites(FObjectInitializer const& ObjectInitializer)
: Super(ObjectInitializer)
{
}
void UWidgetPaletteFavorites::Add(const FString& InWidgetTemplateName)
{
Favorites.AddUnique(InWidgetTemplateName);
SaveConfig();
OnFavoritesUpdated.Broadcast();
}
void UWidgetPaletteFavorites::Remove(const FString& InWidgetTemplateName)
{
Favorites.RemoveSingle(InWidgetTemplateName);
SaveConfig();
OnFavoritesUpdated.Broadcast();
}