// Copyright Epic Games, Inc. All Rights Reserved. #include "WidgetPaletteFavorites.h" #include "HAL/PlatformCrt.h" UWidgetPaletteFavorites::UWidgetPaletteFavorites(FObjectInitializer const& ObjectInitializer) : Super(ObjectInitializer) { } void UWidgetPaletteFavorites::Add(const FString& InWidgetTemplateName) { Favorites.AddUnique(InWidgetTemplateName); SaveConfig(); OnFavoritesUpdated.Broadcast(); } void UWidgetPaletteFavorites::Remove(const FString& InWidgetTemplateName) { Favorites.RemoveSingle(InWidgetTemplateName); SaveConfig(); OnFavoritesUpdated.Broadcast(); }