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UnrealEngine/Engine/Source/Editor/StringTableEditor/Public/IStringTableEditor.h
2025-05-18 13:04:45 +08:00

17 lines
439 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Toolkits/AssetEditorToolkit.h"
/** String Table Editor public interface */
class IStringTableEditor : public FAssetEditorToolkit
{
public:
/**
* Notify the String Table editor that it needs to refresh due to an external String Table change.
*/
virtual void RefreshStringTableEditor(const FString& NewSelection = FString()) = 0;
};