17 lines
439 B
C++
17 lines
439 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Toolkits/AssetEditorToolkit.h"
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/** String Table Editor public interface */
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class IStringTableEditor : public FAssetEditorToolkit
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{
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public:
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/**
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* Notify the String Table editor that it needs to refresh due to an external String Table change.
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*/
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virtual void RefreshStringTableEditor(const FString& NewSelection = FString()) = 0;
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};
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