28 lines
499 B
C++
28 lines
499 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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#include "Modules/ModuleManager.h"
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/**
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* The public interface to this module
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*/
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class IStatusBarModule : public IModuleInterface
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{
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public:
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static inline IStatusBarModule& Get()
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{
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return FModuleManager::LoadModuleChecked<IStatusBarModule>( "StatusBar" );
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}
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static inline bool IsAvailable()
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{
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return FModuleManager::Get().IsModuleLoaded("StatusBar");
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}
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};
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