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UnrealEngine/Engine/Source/Editor/StatsViewer/Public/StatsViewerUtils.h
2025-05-18 13:04:45 +08:00

25 lines
714 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class AActor;
namespace StatsViewerUtils
{
/**
* Helper function to get an actor from an object
* @param InObject The UObject to try to get an associated AACtor from
* @returns The AActor object if any or NULL if none can be found
*/
STATSVIEWER_API AActor* GetActor( const TWeakObjectPtr<UObject>& InObject );
/**
* Helper function used to get an asset name from an object to display
* @param InObject The UObject to try to get a name from
* @returns The name to display or an empty string if none can be found
*/
STATSVIEWER_API FText GetAssetName( const TWeakObjectPtr<UObject>& InObject );
}