// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" class AActor; namespace StatsViewerUtils { /** * Helper function to get an actor from an object * @param InObject The UObject to try to get an associated AACtor from * @returns The AActor object if any or NULL if none can be found */ STATSVIEWER_API AActor* GetActor( const TWeakObjectPtr& InObject ); /** * Helper function used to get an asset name from an object to display * @param InObject The UObject to try to get a name from * @returns The name to display or an empty string if none can be found */ STATSVIEWER_API FText GetAssetName( const TWeakObjectPtr& InObject ); }