18 lines
342 B
C++
18 lines
342 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "ToolMenuContext.h"
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#include "SkeletonToolMenuContext.generated.h"
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class ISkeletonEditor;
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UCLASS()
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class SKELETONEDITOR_API USkeletonToolMenuContext : public UObject
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{
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GENERATED_BODY()
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public:
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TWeakPtr<ISkeletonEditor> SkeletonEditor;
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}; |